Cinderfall Dead Zone (formerly Dead Zone Project) is a game created in just one week during a horror game jam in 2023. Its initial focus was to experiment with and refine first-person shooter (FPS) mechanics within a dark and unsettling atmosphere.
Built with Unreal Engine 5.3, the prototype already delivers a solid foundation: immersive graphics, smooth player movement, and a post-apocalyptic setting filled with relentless zombies. Players must hone their reflexes, aim, and strategy to survive the undead menace.
Key Features
- Immersive FPS gameplay: realistic graphics, tense atmosphere, and constant danger.
- Combat-focused action: fast-paced battles against zombie hordes emphasizing aim and mobility.
- Exploration and strategy: scavenging for resources, planning moves, and finding safe shelters.
The project originally started as a YouTube tutorial series (in Italian). 👉 Playlist here:
The future of Dead Zone
In 2025, development resumed on Unreal Engine 5.6, with plans to expand the project with:
- new enemy types and bosses,
- map improvements,
- character customization,
- a full narrative storyline,
- open-world exploration,
- co-op multiplayer mode.
Itamde’s role (D4F Games): concept, design, and development using Unreal Engine.





Plus d’informations: https://d4fgames.com/project/dead-zone-a-first-person-shooter-adventure-in-a-zombie-infested-world
Update 2025: Development of Cinderfall Dead Zone resumes on Unreal Engine 5.6:



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