Sudoku Quest – Sudoku mobile game

Sudoku Quest is a logic puzzle game designed around clarity, accessibility, and long-term replayability.
Originally created as a game jam prototype, the project evolved over time into a complete mobile experience, refined to suit short play sessions and everyday use.

The game offers hundreds of carefully generated Sudoku grids, divided into four difficulty levels — easy, medium, hard, and diabolical — allowing players to progress gradually while always respecting the core rules of classic Sudoku.

The objective remains intentionally simple and familiar: fill a 9×9 grid with numbers from 1 to 9, ensuring that each number appears only once per row, column, and 3×3 square. This simplicity allows the focus to stay on logic and concentration rather than on unnecessary mechanics.

Sudoku Quest is designed primarily for mobile play, but also supports alternative ways of enjoying the puzzles, including online access and printable grids. The experience is free and unlimited, with solutions available for every puzzle, making it suitable both for casual play and for players who enjoy learning and improving their solving strategies.

From a technical perspective, the game was developed using Unity (C#), ensuring smooth performance across a wide range of devices and enabling ongoing updates and improvements. Special attention was given to stability, localization, and compatibility with modern Android builds.

Today, Sudoku Quest is available as a free mobile game on Google Play, representing the final and actively maintained version of the project.

👉 Google Play link: Sudoku Quest

Itamde’s role (Antonella De Chiara): concept, design, and full development of the mobile game, from initial prototype to published release.

Sudoku Quest Banner

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