Nyck – Shadow of Evil is a point & click adventure that follows the story of two detectives. We are currently developing an epilogue to fund the final game, which will be entirely based on puzzles and the world of opera.
We will announce some news shortly, in the meantime you can try the final version of the prologue (Nyck – The Beginning).
The story
Nyck is a gruff, lonely private detective. Her past? Let’s say it made her what she is today. This is a story of a woman who, in search of a missing girl, will find herself facing various vicissitudes, beyond all that today we can define as “ordinary”.
The theme deals with two detectives who aim to find a missing girl. Mainly there will be three zones: 1. The detective’s office 2. The missing girl’s apartment (main element, smaller parts of the city) 3. The opera Summarizing “the bad guy”, the kidnapper, will be a man who lives within the hidden walls of the opera. He will set traps to make people believe that there are supernatural elements, when in reality they do not exist. But you have to make the player believe that there really are. They are machinations on the part of the kidnapper to keep the girl from being found and to discourage the detective.









Dissemination of the opera
The message
Despite its widely reputed decline, opera is presently enjoying a moment of surprising vitality. This is true in the fields of reception and production alike, as new forms of staging and creating opera are being experimented with every year. By addressing the link between opera, technology, and the city, this game will also attempt to draw attention to this very vitality. We hope to stimulate as broad an exchange and as open an inquiry as possible, encompassing issues of dramaturgy, criticism, spectatorship, remediation, technology, and composition, among others.
Posts

[Nyck – Shadow of Evil] Detective Office: new design in progress
Welcome, detectives, to the dark world of “Nyck – Shadow of Evil“! In this new episode, we’ll take you deep into the heart of our pixel art point & click adventure as we explore the mysterious “Detective Office”! An Intriguing Investigative Setting Are you ready to step into the shoes of Nyck, the…

Posts
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What makes a great puzzle in a game?
Puzzles in video games can be frustrating, exciting, or downright ingenious. But what makes a great puzzle game stand out? It’s not just about making the player think — it’s about creating an experience where logic, creativity, and discovery blend seamlessly. A well-designed puzzle challenges perception, encourages experimentation, and rewards insight. Understanding the core principles…
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Nyck’s prologue is playable!
Embark on a thrilling adventure and witness the birth of an extraordinary partnership in the prologue of Nyck: Shadow of Evil! 🌟 This captivating game takes you back to the origins of Nyck and Owen, revealing the early days of their collaboration. Nyck – The Beginning by Itamde Studio As a special treat for our dedicated…
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[Nyck – Shadow of Evil] Nyck Artwork
Hello ! Itamde Studio never stop to work and create… So, here, you can meet Nyck. A character from a game in development ! It’s a big project, so, you must be patient for see it on steam and itch.io ! First informations… – It’ll be a point and click. – Dark atmosphere – Deep…
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Nyck is back!
Hello there ! Between Cat Dimension, and some dinosaurs… Nyck is back! We’re working hard on the story, and the design of the characters… That’s what you can see on the illustration, and the page of the project ! Just click here https://itamde.com/en/project/nyck-shadow-of-evil So, don’t forget to grab her a coffe, and stay tuned for…
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Nyck – Shadow of Evil in development
What if I told you … Thriller, Beautiful Pixel Art & Mysteries. You’d like it? We are delighted to announce the development of Nyck – Shadow of evil, our new game which we plan to release on Steam. Nyck is a gruff, lonely private detective. Her past? Let’s say it made her what she is…





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